Prince of Persia
Warrior Within is an action adventure game. Like Sands of Time, it has a strong
emphasis on platforming and combat against numerous opponents. Both of these
aspects of gameplay exemplify the Prince's reality-defying strength, agility,
and acrobatic ability.
One of the most
obvious aspects of Prince of Persia: Warrior Within is its departure from the
bright visuals of its predecessor. Inspired by the gritty aesthetics of games
such as Silent Hill, it presents a much darker artistic style and story. An
additional controversial change to the franchise is the Prince himself, having
adopted a harsher, rougher tone and conduct.
These stylistic
changes are justified by the story progression of the game. For years, the
Prince finds himself hunted by an unstoppable force, and the stress and strain
have taken its toll on the Prince's charm and goodwill. What's left is a grim
determination to survive.
Warrior Within
continues the prince's story from last year's game, so, because the prince has
unleashed the mystical Sands of Time, he finds himself pursued relentlessly by
a menacing time monster called the Dahaka. The Dahaka is a beast that devours
everything in its path like a walking black hole, so to escape it for good, the
prince decides he must travel to the past to kill the Empress of Time to
prevent the creation of the sands entirely. Sound like a conundrum? Well, if
you can accept Back to the Future, you shouldn't have any trouble suspending
your disbelief for the plot in Warrior Within although the game is probably
meant to be taken more seriously than the Michael J. Fox film. The prince's
journey takes him to a ruined fortress on the Island of Time, where you'll find
yourself fighting inside the castle, in mysterious caves, and in the outdoor
gardens, where some of the game's most attractive level architecture can be
found.
Warrior Within
borrows a page from the Legend of Zelda: A Link to the Past in that you'll be
exploring in the same areas in two different time periods. Special rooms
scattered throughout the fortress let you to shift back and forth between the
past and the present, and areas of the castle will change accordingly depending
on the time period. So, for example, the clockwork tower that had delicate
machinery and giant working gears in the past looks run-down and broken in the
present day, with tree branches poking through walls and ruined pieces of
machinery scattered on the floor. Of course, the path you take to navigate each
room also changes depending on the time period you're in.
Like last year's
game, the prince has the ability to rewind time for a few seconds to correct
mistakes. This is a clever game conceit that lets you make up a missed jump or
a combat blunder without wasting time to reload the game. There are also other
time-related abilities, such as speed, which come in handy for both combat and
getting through traps. There are additional spell-like abilities that can knock
back and damage multiple enemies that surround the prince. All these are
limited by sand slots, which can be recharged by defeating enemies in combat or
by breaking open jars and other items strewn about various rooms.
First ending without
the Water Sword the Prince fights and kills Kaileena, and the Dahaka arrives to
claim her body as well as Farah's amulet from the Prince, so that the Sands of
Time and all relics pertaining to it are removed from the Timeline. The Prince
sails home to Babylon, alone, only to discover that the city is being ravaged
by war. The old wise man's voice is heard, once again stating "Your
journey will not end well. You cannot change your fate. No man can.
Second Ending With
the Water Sword Before the battle between The Prince and Kaileena begins, the
Dahaka appears trying to remove Kaileena from the timeline, The Prince tries to
save her, and realizes that the Water Sword can damage the seemingly-invincible
Dahaka. After fighting and defeating the beast, the Prince and Kaileena sail to
the Prince's home of Babylon with each other. During the journey he apparently
ends up sleeping with Kaileena. However, a dream has entered the mind of the
Prince, appearing to be a burning Babylon, with a gold crown rolling to the
feet of a mysterious, shadowy figure that ominously claims: "All that is
yours, is rightfully mine...and mine it will be." As in the first ending,
the old wise man's voice is heard stating: "Your journey will not end
well. You cannot change your fate. No man can." This ending continues into
Prince of Persia: The Two Thrones.
Password:-www.syedfaraz786.blogspot.com
1.OS: Windows
98SE/2000/XP (hanya)
2.Processor: Pentium
III 1 GHz atau AMD Athlon 1 GHz
3.RAM: 256 MB
4.Video Card: DirectX
9-compliant kartu grafis
5.Sound Card: DirectX
8-compliant suara mobil
6.Versi DirectX: 9.0c
(disertakan pada disk
7.CD-ROM: 16X CD-ROM
atau DVD-ROM 4X
8.Hard Drive Space: 2
GB
Password:-www.syedfaraz786.blogspot.com
0 comments:
Post a Comment